Did you think I forgot? Soul Calibur is also home to one of the greatest fighting game characters of all time, and while he’s technically an entirely separate character (both literally as a person and in terms of moveset), he’s still one of the most stylish figures in the cast. How good are the costumes for his other 3D fighting game counterpart? Continue reading
It appears that Project Soul has been hard at work developing a newer philosophy regarding Soul Calibur VI, and a new patch has recently been released. Due to an error, the link and .pdf for the patch notes was broken until late last night/early this morning, and there are some… quite strange developments in this patch. Continue reading
Arc System Works hit one hell of a home run after announcing and then successfully releasing one of the most popular fighting games of this generation: Dragon Ball FighterZ. With the awesome cel-shaded polish of Guilty Gear combined with the ease of access with autocombos, the game immediately hit its stride with the near-perfect balance of accessibility and tactical depth that even old veteran FGC members could appreciate. The game’s success has had its own hiccups, however, but none of them have anything to really do with the gameplay. Instead, it’s a party member not even actively involved with the game itself who is the problem, and it highlights an area in which was always bound to be an issue- the license holder of Dragon Ball is actively keeping the competitive scene from engaging in the product they paid for. Continue reading
Since getting revealed at the end of October this year, there has been a ton of hype and confusion about the date of the inclusion of 2B to the roster of Soul Calibur 6. Well, wonder no more! 2B has now been confirmed to be coming to the game on December 18th via Bandai Namco’s website.
Strangely enough, Bandai Namco didn’t add a new section to their site… they just edited the existing news page for it. Weird.