Who should be in Street Fighter V Champion Edition Season V?

A couple of days ago, Capcom announced via its website Capcom Unity that Street Fighter V would get a new and final season of characters. Setting aside the awful conditions regarding its costume contest (c’mon, pay artists, Capcom. It’s not that difficult), let’s talk about potential suitors for a new DLC season. Who should make the cut? Continue reading

A Plea to reinvigorate Rival Schools

It should be fairly obvious that I have a bit of an obsession with more “retro” fighting games, especially in the realm of Capcom. From the early days of playing Super Street Fighter II Turbo on SNES, old school fighting games have been part of my life- and Rival Schools: United by Fate is no exception. So, why is there no continuation of the series? Continue reading

Netplay is a core component to the future of fighting games

Netplay has been the subject of debate in the fighting game community since the internet became public. Arcades used to be the primary communication between players, but in 2020, the internet reigns supreme. As the days of a global pandemic trod on, adjustments to public events have only become more illuminating in how the success of fighting games hinges upon its netcode- a test that many games currently fail.
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The Importance of Emulation in the Age of a Pandemic

Not a fan of the recent Mortal Kombat 11 expansion? Find yourself reminiscing on some of the better days of Capcom? Emulation is readily available for you, and fighting games are readily available in multiple forms to play in training, arcade, and online against live foes. With most of the world still under some measure of quarantine, emulation has proved an important key to continue engaging in fighting games. Continue reading

Capcom’s North American 3v3 team series already has problems

Earlier this morning, Capcom posted information about the new, upcoming North American Street Fighter Pro League that starts its first wave in April. While the prospect of an official non-CPT 3v3 League should sound like an interesting project, Capcom’s version of the upcoming League already seems to have multiple warts that serve as a detriment to the experience for all involved. Continue reading

Capcom announces great Ryu skin for Street Fighter V, but nobody can afford it

Yesterday, Capcom took to Street Fighter’s official twitter to announce that a piece of a special crossover costume for Ryu was available via Extra Battle. The skin features Ryu dressed as Jin Saotome, the iconic Capcom character from Capcom’s Cyberbots series who is more well-known for his appearances in Capcom crossover fighting games than his lead series. However, there is an immediate problem Capcom has on its hands: many players are taking umbrage with the fact that they don’t have enough fight money to afford to fight for the first piece of it. Continue reading

On taking a break from Capcom fighting games

During Capcom Cup, Street Fighter V’s most recent patch for season 4 was distributed, and it is honestly the best that the game has ever felt to me, personally. There are, naturally, a few questionable mechanics and changes, but, overall, I feel it is the most fun the game has been to play since launch. And I’ve made the decision to take a break from the game entirely. But it’s not the gameplay that’s got me thinking it’s best to stop for awhile. No, the game itself is quite fine, in my opinion. It’s something deeper, something rooted in a corporate culture that is rotting from the inside. Continue reading

Street Fighter V’s sponsored ads are already a mess

Street Fighter V, as of yesterday, implemented a huge 16GB update that rolled out brand new features, most of which are related to the upcoming Capcom Cup and… the much dreaded sponsored ads. I’ve already discussed at length how I personally feel about the prospect of sponsored material being in a premium priced game, so I want to talk about the quality of the ads themselves.

It’s not a good prognosis.

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