Did you think I forgot? Soul Calibur is also home to one of the greatest fighting game characters of all time, and while he’s technically an entirely separate character (both literally as a person and in terms of moveset), he’s still one of the most stylish figures in the cast. How good are the costumes for his other 3D fighting game counterpart? Continue reading
fighting game analysis
Rating Tekken’s Best Character’s Costumes: Yoshimitsu
Tekken is home to some of fighting games’ most interesting characters, and Yoshimitsu ranks highly amongst them for me. Yoshimitsu is one of the series’ most iconic characters despite largely being story-irrelevant, and he also has some of the games’ best (and weirdest) costumes. Let’s rate them. Continue reading
Who should be in Street Fighter V Champion Edition Season V?
A couple of days ago, Capcom announced via its website Capcom Unity that Street Fighter V would get a new and final season of characters. Setting aside the awful conditions regarding its costume contest (c’mon, pay artists, Capcom. It’s not that difficult), let’s talk about potential suitors for a new DLC season. Who should make the cut? Continue reading
A Plea to reinvigorate Rival Schools
It should be fairly obvious that I have a bit of an obsession with more “retro” fighting games, especially in the realm of Capcom. From the early days of playing Super Street Fighter II Turbo on SNES, old school fighting games have been part of my life- and Rival Schools: United by Fate is no exception. So, why is there no continuation of the series? Continue reading
Netplay is a core component to the future of fighting games
Netplay has been the subject of debate in the fighting game community since the internet became public. Arcades used to be the primary communication between players, but in 2020, the internet reigns supreme. As the days of a global pandemic trod on, adjustments to public events have only become more illuminating in how the success of fighting games hinges upon its netcode- a test that many games currently fail.
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Thoughts on the classic Capcom fighters resurgence
As COVID-19 still ravages the Western world, people are continuing to be responsible and stay inside. In a strange way, though, the quarantine has only shown just how far certain communities are uniting behind some classic titles- a trend that had begun before a global pandemic even started. Continue reading
The Importance of Emulation in the Age of a Pandemic
Not a fan of the recent Mortal Kombat 11 expansion? Find yourself reminiscing on some of the better days of Capcom? Emulation is readily available for you, and fighting games are readily available in multiple forms to play in training, arcade, and online against live foes. With most of the world still under some measure of quarantine, emulation has proved an important key to continue engaging in fighting games. Continue reading
Fight Money as part of the Capcom Pro Tour DLC has its negatives
Capcom tweeted earlier today during NorCal Regionals, outlining more of the benefits to purchasing the Capcom Pro Tour DLC this year, and it reminded me of something: there are some oddities worth mentioning about it. Continue reading
Ehrgeiz is a broken, old mess… and it’s fantastic
Recently, I’ve been reliving an old piece of my childhood: an old PSOne 3D fighting game that served as a collaboration between Namco and Squaresoft titled “Ehrgeiz”. It originally released in arcades in 1998, and it’s broken, has multiple bugs and glitches, and even reuses a whole slew of animations from Namco’s Tekken series of games. It’s an amazing example of a classic Good Bad game. Continue reading
How soon is too soon for a new game in a fighting game series?
Happy New Year! Today marks the dawn of a new year- the year of 2019- and I was instantly reminded of the insanely hype promo SNK released last year for the upcoming Samurai Spirits/Shodown title, which is due this year. SNK also held a meeting with investors, showing that the company also intends to release a new King of Fighters title sometime in 2020, though this has not been confirmed to be a solidified release date, appearing instead to be the more target date of release rather that a full committal. This got me thinking… it has only been a few years since the release of the last King of Fighters title. Is it too soon to be thinking of releasing another? Continue reading